I want to draw but I want to sleep, so I contented myself with going into way too much detail on the sketch layer. That way I have something “finished” to show off so I can get to bed. x.x
Liquidator Luxx is one of my GW2 characters, and I might be ever so slightly completely in love with her. …Even if she’s been sitting at level 20-some for the last few months. ;_;
And in today’s GW2 adventures, Jexid has been peer-pressured into drinking. Heavily. For the first time. By two charr who consider anything except hard liqueur to be worthless.
He attracts charr like a magnet. At this point, he’s going to just run in the other direction upon seeing anything with fur.
…After he has a hangover.
Body. Please stop with the daily headaches. Seriously uncool.
Does anyone happen to have some Wolfcult lore knowledge I could draw on? This refers to the Bloodmoon Pack in Grizzly Hills.
There’s a very small amount of lore available, but what I can find suggests that they’d nicely explain away some (not all!) worgen DKs. After all, the Wolfcult was created by Arugal to serve the Scourge, it’d make some sense for a few to be raised as DKs at death.
…However. Wowwiki (the best source, of course) states that death ends the worgen curse, at least for wolfcultists. Only cultists that have completed their transformation into full-fledged worgen stay a worgen after death, but those ones don’t seem like they have access to their human form anymore.
So, going by that- would a wolfcultist-turned-DK have to be a perma-worgen to have access to their worgen form while undead? Or could it be assumed that upon being raised, they’d regain the curse because they’re still loyalists?
…it occurs to me that if Academy awards make me angry and I don’t like being angry, I should probably just- go to sleep like I should have an hour ago.
Riiight. Forgot that I can in fact solve my own problems.